Hi there! I'm Arn
Welcome to my game developer portfolio
About

TODO
My Work

Chained 2 Violence is a roguelike hack and slash game, where you and your friend are chained together and fight an endless horde of enemies in a futuristic arena.
During the development of this game, I designed and implemented the combat systems.

The couch style, 2 - 4 player racing game Shifters, lets you live out your fantasies as various shapes, all with unique characteristics. The player that can best utilize each unique shape to complete the racing course wins!
My role in the development of this game was the creation of the different shapes (mechanics and interactions) and level design.

The biggest question of mankind, "Who is the fastest gunman in the west?" gets settled in this competitive multiplayer, duel style game High Noon. The combat in this game has 2 steps, 1) draw your weapon by completing a minigame challenge. 2) Shoot your opponent in a vital spot.
Other than coming up with the idea of High Noon, I was implementing the multiplayer functionality which was a first for me and a huge learning experience.


Echo is a 2 player puzzle horror co-op game where you either play as a bat or a human. Your objective is to escape a dark cave where hostile spiders are lurking. In order to see in the cave the human has to yell into the microphone to activate the bat's echolocation.
My role in this project was to create all of the bat functionality. It was especially fun and rewarding to create the echolocation shader.
What i'm currently working on

Chained 2 Violence
Chained 2 violence is in its last phase of development before the launch on Steam, 2025-06-17

Large Language Model driven NPCs (prototype)
This is an early look of a survival game prototype that i'm working on. The goal of this project is to see whether or not LLM driven NPCs improve player immersion.
Roadmap
Game Development program - Malmo University
The game dev program made me fall in love with the art of creating games. During this period i've become confident in my programming skills and as a game designer.
To be continued...
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Game engines
Languages